About
Phil graduated from
Concordia University in 2010 with a bachelor’s degree in Communications. He
worked for a production house called Handmade Creative for 7 years, producing
video assets for companies, game developers, and television. He then worked as
an independent contractor for 3 years on a variety of productions. Since 2020,
he's been employed full-time at Ubisoft Montréal.
Upon graduating, Phil
worked primarily as a video editor and capture artist. He later transitioned to motion
design and visual effects. He is familiar with several Adobe
applications, specializing in Premiere Pro and After Effects. He is now exploring
3D software and game engines (Unity).
Phil resides in
Montréal with his partner Amanda and their cat Shinobi.